User Tools

Site Tools


neuroelf_gui_-_menu_tree

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
neuroelf_gui_-_menu_tree [2011/05/07 19:59] – added new options (v0.9c) jochenneuroelf_gui_-_menu_tree [2011/05/12 06:24] – added two new entries to the File menu jochen
Line 17: Line 17:
   * **Recently loaded surface objects** - a sub-menu populated with surface files that were recently opened (stored in setting ''SurfVar'')   * **Recently loaded surface objects** - a sub-menu populated with surface files that were recently opened (stored in setting ''SurfVar'')
   * **Recently loaded surface stats objects** - a sub-menu populated with surface-based statistics files that were recently opened (stored in setting ''SurfStatsVar'')   * **Recently loaded surface stats objects** - a sub-menu populated with surface-based statistics files that were recently opened (stored in setting ''SurfStatsVar'')
-  * **Colin-27 dataset** - a sub-menu populated with the files found in the ''_files/colin/' sub-folder of the NeuroElf installation folder (in two sub-menus: **VMRs** and **Surfaces**)+  * **Colin-27 dataset** - a sub-menu populated with the files found in the ''_files/colin/'' sub-folder of the NeuroElf installation folder (in two sub-menus: **VMRs** and **Surfaces**)
   * **Clone slicing object** - creates a copy of the currently selected slicing (voxel-based anatomical or functional) object, e.g. to allow painting into the object with the ability to compare "before" and "after" stages; this **does not** copy the filename association (and thus, the object requires to be "saved as...")   * **Clone slicing object** - creates a copy of the currently selected slicing (voxel-based anatomical or functional) object, e.g. to allow painting into the object with the ability to compare "before" and "after" stages; this **does not** copy the filename association (and thus, the object requires to be "saved as...")
 +  * **New slicing object (empty VMR)** - creates a new (all-blank/empty) VMR, which can be used as the starting point of a segmentation (using the Underlay feature, which then also works with other object types); importantly, **the new VMR has to be saved to allow reload from disk!**
   * **Reload slicing object** - reloads the content of the currently selected slicing object from disk (only functional if the object has been loaded or saved before and a filename associated with it)   * **Reload slicing object** - reloads the content of the currently selected slicing object from disk (only functional if the object has been loaded or saved before and a filename associated with it)
 +  * **Clone stats object** - creates a copy of the currently selected statistical (voxel-based) object, e.g. to allow using several beta plot windows on the same GLM data
   * **Reload stats object** - reloads the content of the currently selected (voxel-based) statistical object from disk (same restriction applies)   * **Reload stats object** - reloads the content of the currently selected (voxel-based) statistical object from disk (same restriction applies)
   * **Set underlay object** - sets a secondary object which is display //below// (underlaying) the current selected anatomical slicing object (the way in which the two datasets are blended can be controlled via the **File -> Options -> Underlay blending mode** sub-menu)   * **Set underlay object** - sets a secondary object which is display //below// (underlaying) the current selected anatomical slicing object (the way in which the two datasets are blended can be controlled via the **File -> Options -> Underlay blending mode** sub-menu)
Line 52: Line 54:
     * **Stats Colors (LUT)** - a sub-menu populated with the OLT (overlay look-up table) files available in the ''_core/lut'' folder of the NeuroElf installation; for each of the sub-entries, the currently selected ''Map'' (only functional if exactly one map is selected) will have its ''LUTName'' property set, followed by a call to ''object.SetColors'', which will update the coloring of the map if, and only if, the map's ''UseRGBColor'' property is set to 0 (changeable by clicking on the ''LUT'' radio button on the interface)     * **Stats Colors (LUT)** - a sub-menu populated with the OLT (overlay look-up table) files available in the ''_core/lut'' folder of the NeuroElf installation; for each of the sub-entries, the currently selected ''Map'' (only functional if exactly one map is selected) will have its ''LUTName'' property set, followed by a call to ''object.SetColors'', which will update the coloring of the map if, and only if, the map's ''UseRGBColor'' property is set to 0 (changeable by clicking on the ''LUT'' radio button on the interface)
     * **Edit LUT palette** - allows to edit the currently selected LUT palette using the [[colorpicker]] function/UI (if 20 colors, used for VMR coloring)     * **Edit LUT palette** - allows to edit the currently selected LUT palette using the [[colorpicker]] function/UI (if 20 colors, used for VMR coloring)
-    * *Underlay blending mode** - a sub-menu with 7 different settings on how the underlay object (if selected) is blended with the currently selected anatomical slicing object+    **Underlay blending mode** - a sub-menu with 7 different settings on how the underlay object (if selected) is blended with the currently selected anatomical slicing object
       * **Overlay wins** - wherever the overlay (selected object) has a voxel color that is not all-0, this value will be display, the underlay value otherwise       * **Overlay wins** - wherever the overlay (selected object) has a voxel color that is not all-0, this value will be display, the underlay value otherwise
       * **Overlay favored** - the higher the maximum RGB color value of the overlay (select object) voxel is, the more this object's color dominates the mix       * **Overlay favored** - the higher the maximum RGB color value of the overlay (select object) voxel is, the more this object's color dominates the mix
neuroelf_gui_-_menu_tree.txt · Last modified: 2011/12/08 22:28 by jochen