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neuroelf_gui_-_menu_tree [2011/04/14 00:53] – repaired link to spm5_preprojobs jochen | neuroelf_gui_-_menu_tree [2011/04/14 21:30] – added vmr.CleanVMR and vmr.InhomogeneityCorrect items jochen |
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* **Border reconstruction** - the [[vmr.DBReco|VMR::DBReco]] method will be called on the currently selected VMR object, resulting in a [[xff - SRF format|SRF]] (surface) object that will subsequently be added to the NeuroElf GUI interface; this function is only useful if the currently selected VMR has been "segmented" (voxels above a certain threshold represent white matter voxels)! | * **Border reconstruction** - the [[vmr.DBReco|VMR::DBReco]] method will be called on the currently selected VMR object, resulting in a [[xff - SRF format|SRF]] (surface) object that will subsequently be added to the NeuroElf GUI interface; this function is only useful if the currently selected VMR has been "segmented" (voxels above a certain threshold represent white matter voxels)! |
* **Load Undo-Buffer...** - choosing this entry will ask the user to select a (secondary) VMR, which will be loaded and its data stored in the currently selected VMR's ''RunTimeVars.UndoBuffer'' property, allowing to draw data from a different object into the currently selected VMR's data (using the "undo-drawing" functionality) | * **Clean VMR** - call the [[vmr.CleanVMR|VMR::CleanVMR]] method to create a second (copy) of the VMR with all voxels detected as background set to 0 |
| * **Correct inhomogeneity** - call the [[vmr.InhomogeneityCorrect|VMR::InhomogeneityCorrect]] method, which in turn uses the [[pmbfilter]] function in 3 passes to auto-correct the inhomogeneity of the data |
* **Smooth VMR** - this opens up a small dialog box, where smoothing kernel, bounding box, as well as an optional value range can be specified; subsequently the [[aft.SmoothData3D|AFT::SmoothData3D]] method will be called to perform the data smoothing (for now, this may require a large amount of memory, depending on the settings; this might lead to out-of-memory error conditions, particularly for 0.5mm-resolution VMRs!) | * **Smooth VMR** - this opens up a small dialog box, where smoothing kernel, bounding box, as well as an optional value range can be specified; subsequently the [[aft.SmoothData3D|AFT::SmoothData3D]] method will be called to perform the data smoothing (for now, this may require a large amount of memory, depending on the settings; this might lead to out-of-memory error conditions, particularly for 0.5mm-resolution VMRs!) |
| * **Load Undo-Buffer...** - choosing this entry will ask the user to select a (secondary) VMR, which will be loaded and its data stored in the currently selected VMR's ''RunTimeVars.UndoBuffer'' property, allowing to draw data from a different object into the currently selected VMR's data (using the "undo-drawing" functionality) |
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===== VTC menu ===== | ===== VTC menu ===== |